Knight Tyme 128KB Full Solution BE SEEN! Unwear the cloak of invisibility, otherwise nobody can see you, which makes it hard to interact with them. Drop it by the transporter. I typically drop useful items in this room and anything else in the room to the right (transputer room). Drop Gadget X here too. It’s not totally useful, but it’s more useful than the red herrings! STOP DYING Go left one screen to the bridge. Take the McTablet Food from Sarab. Keep hold of this and you’ll never run out of energy. Give the McTablet food to a character to give them more energy; magically, you only give them a single pill and retain the pack, so you don’t even need to take it back. If anything is too heavy for you to pick up or take, then flick between two screens (each screen change costs energy) until your energy runs out and you automatically eat a McTablet. Then you should have enough strength. RESPECT MY AUTHORITY Take the instant film from Gordon. Go left to the recreation room and pick up the camera. Give the camera and the instant film to S3-E3 (it’s a droid that looks like R2-D2). Command S3-E3 to help and it’ll take your photograph. Take the photograph from S3-E3. Also take the pot of glue from S3-E3. Go right two rooms to the transputer room. This room contains the Derby IV computer (I guess it’s a take on the Manchester Mk 5) but it’s not an NPC that roams around; it’s just fixed here. Command it to help and it’ll drop an ID card. Pick it up and the photograph will automatically stick to it. Wear the ID card (we’ll get rid of the glue later). Now the crew will respond to you. LET’S GET MOVING Go right five screens to a room with four green chairs. Jump on the furthest right one, and take a running jump right off the screen, hopefully landing on top of the hexagonal cupboard door. Pick up the advert; it’s great for standing on. Go right two screens (the airlock) and pick up the pewter tankard. Go left six screens (cargo hold 2) and drop the advert in front of the hexagonal cupboard. Jump on it to jump onto the cupboard and pick up the star map. Pick up the advert again. Go left four screens to the bridge and give the star map and tankard to Gordon. Move the starship to Polaris at time distort 1. Then again to Starbase 1. Only use time distort 1 until we go to Reef, then only use time distort 5 from then on. Time distort 1 uses 8 star drive fuel per hop. Time distort 5 uses 40 star drive fuel per hop but will evade attack from space pirates. Ask Starbase 1 to refuel the starship and to overhaul the starship. The ship starts out with maximum of 200 star drive fuel. Later, I note where en route you can refuel. You can just refuel at every one of these if you want and not monitor the level. VISIT STARBASE 1 Go right one screen to the transporter. Jump on to it and transport to coords X1Y2Z3. In the transporter room on Starbase 1, pick up and wear the pair of boots. Go right one screen and pick up the mirror. This shows you your inventory and health. Don’t drop it otherwise it will smash. If you need room in your inventory, then give it to someone friendly. Go find Romie 0 (they’re somewhere on Starbase 1) and give them the pot of glue (otherwise you’re ‘stuck’ with it – see what I did there? Yep, I’m here all week). Go right two rooms and pick up the bag of potatoes. Go right to the last room. Drop the advert. Jump on it and then onto the cupboard door. Pick up the quark bomb. Don’t drop this. Pick up the advert (you never know) and go left all the way to the transporter. Transport to X0Y0Z0 to go back to the starship. Drop the bag of potatoes in the transporter room. Drop the advert in the room to the right (the transputer room). Go and find Klink (the other droid like S3-E3) and give it the quark bomb. VISIT MONOPOLE Go left until you get to the bridge. Move the starship to Monopole via Polaris (refuel), Gideon, Serendip, Aridia and Pern. Go find Forbin and take the chocolate heart from them. Go find Sharon and give them the chocolate heart. Command Sharon to help and then take the gas mask from them (you might need to wake them up; if they are too tired to wake up, cast the fortify spell on them). Wear the gas mask. Go to the transporter room and pick up and wear the cloak of invisibility. Transport to X1Y8Z4. Go right two screens and pick up the part of a sundial (it’s the triangle on the floor). Go all the way right to Hooper. Unwear and give your shield to Hooper. Take the magic talisman and the part of a sundial from Hooper. If they don’t want to give them up, then cast the fortify spell on them and then take them. Wear the magic talisman. Go all the way left and transport to X0Y0Z0. Drop the two parts of a sundial in the same spot in the transporter room. Unwear and drop the cloak of invisibility and the gas mask in this room too. BLOW UP REEF’s DEFENCES Go left to the bridge. Move the starship to Spica via Pern, Aridia and Juice (refuel – only part but better than nothing). Ask Spica to refuel. Go and find Klink (on the starship) and command it to help. VISIT RETREAT Go to the bridge. Move the starship – AT TIME DISTORT 5 FROM NOW ON – to Retreat via Reef, Fermous, Plinkit (refuel) and Bingo (refuel). Go right to the transporter room. Pick up and wear the cloak of invisibility and the gas mask. Pick up the bag of potatoes. Transport to X8Y4Z1. Go right four screens and cast the remove barriers spell. Go right and find Murphy. Give them the bag of potatoes and take from them the part of a sundial. Go all the way left to the transporter and transport to X0Y0Z0. MAKE A SUNDIAL Drop the part of a sundial with the other two and cast the lightning bolt spell. Pick up the sundial. Unwear and drop the gas mask and cloak of invisibility. VISIT OUTPOST Go left to the bridge and move the starship to Outpost via Bingo (refuel), Plinkit (refuel) and Hyperion. Go right to the transporter room and again pick and wear the gas mask and cloak of invisibility. Transport to X8Y9Z6. Go all the way right. The Tyme Guardians will fit a tyme machine to the starship. Go all the way left and transport to X0Y0Z0 (note, there is a weird bug where you have to stand in one of a few exact spots to be able to use it so shuffle around until the menu item appears). FLY TO GANGROLE Unwear and drop the gas mask and cloak of invisibility. Go left to the bridge and move the starship (still at time distort 5) to Gangrole via Hyperion, Plinkit (refuel), Fermous, Reef, Spica (refuel), Starbase 1 (refuel), Polaris (part refuel), Hestia (refuel), Parkland and Naff (refuel). LAUNCH THE TYME MACHINE! Go right many screens and pick up and wear the decompression belt. Go all the way right to the control column. Cast the lightning bolt spell, then Launch Tyme Machine. This will complete the game with 97%. Maybe you just need to visit more places to get to 100%? I don’t know but when I mapped it I got 100%. Did I command Murphy to help that time? Who knows. The important thing is that the game is finished successfully!